My name is Will Wirth, and I taught myself 3D modeling software when I was 14 years old. I began by designing mechanized soldiers (actually stationary figurines) that I call “mechs.” I’ve always been a gamer, and was diagnosed with Attention Deficit Disorder in second grade. School subjects never interested me much, so my focus always turned inward to the ideas and inventions racing around in my head. I have a vivid imagination, and I love vector graphics (think old-school 80s era video games like Battlezone, Asteroids and Tempest). While my mechs look somewhat simple at first glance, it’s when you begin to examine them closely that you can see the creativity and attention to detail that I design into each figure. This is what one of my customers wrote about the Bipedal Assault Mech he bought…
“the tiny robot is shown mid-step and the attention to mechanical detail is just incredible, displaying articulated toes and receded pistons on the trailing leg. It’s hard to capture on camera, but the art piece, although standing completely still, appears to be in fluid motion.”
When my parents suggested that I start a small business around my 3D modeling, I told them that I want to call it “RoosterDog.” I came up with the name RoosterDog because we had a pug at the time that sounded like a rooster when it barked. So I started RoosterDog Designs, a sandbox company that allows me to turn my imagination into cool stuff for others to enjoy.
Here are some 3D renderings of a few of the mechs that I have designed, with links to more photos of each…



